They DO the task, but only technically, not cosmetically.I'm sad. I overpaid the IRS. HaxAUG.esp=1 SettleObjExpandPack.esp=1 vactuna 7 yr. ago. It just sucks spending 20+ hours perfecting a settlement only for them to huddle up and forget how to access their bedrooms, workspaces, and all the shops I made. Crafting Workbenches - Ammo Special.esp=1 Place a roof over it and add a tv and sofa in front of the tv. 5. I love this game but the glitches and bugs are something else. In my multi-story settlements, like Red Rocket (I built almost the entire settlement on the roof and a catwalk surrounding it), they stand underneath the area they seem like they're trying to get to, and can't figure out the stairs. TNR Shoulder Lamp.esp=0 Some furniture and mats for kids, several guard jobs. Could you push them off the roof that way? Staircase always worked for me, but I found the trick was to place it then go sleep or wait an hour. Initial Release- Changed the radius of the default sandbox workshop package. they are planning a coup. Craftable Armor Size.esp=1 I have the Settler Sandbox Extended or whatever it's called and I have that navmesh fix where you slap down invisible navmesh blocks for settlers to walk on, but I still got stupid ass settlers crowding around in a circle-jerk formation in the corner of a pub that I built when it's bed time. I don't know enough about Fallout 4 but NV had melee attacks that could knock someone away. Combat_PA_BattleArmor_by_Ruddy88.esp=0 NomexGloves.esp=1 I have the same issue, only worse. Running the game above 60 FPS can cause this issue. MoreOrLessXP-Kills.esp=0 NoLocalLeader.esp=1 MoreOrLessXP-Misc.esp=1 A subreddit dedicated to everything related to settlement building in Fallout 4 and Fallout 76. Eli_Accessories.esp=1 Scouter_AWKCR.esp=1 EndorsCustomCombatArmor_Valdacil.esp=1 happy time, They're organizing. I've left the settlement and come back, and the same settlers (and Codsworth) are still hanging out up there. Clean Wasteland Workshop.esp=1 When I fast travel to Santuary my 8-9 settlers are just standing around one area doing absolutely nothing. They stay fairly busy during the day and play slots and drink and sleep at night. You shouldn't need that first mod with the second one. The speakers are used to mark a safe place to stay during an attack. Sorry for reviving this, but do you know any workaround? See further information and configure your preferences. The only ones I have seen doing weird stuff is in Sanctuary but I rarely go there anymore. I'm open to console commands, but I'm trying to finish my first play through "vanilla" before installing any mods. All rights reserved. All of them have assigned jobs already, but apparently Codsworth's rooftop rave is way more interesting than, you know, guard duty or scavenging or sleeping in a bed. Can someone please tell me what is written on this score? OTs33Pernach.esp=1 This is an idea btw. Page 1 of 2 - Settlers not moving or Standing on roofs - posted in Fallout 4 Discussion: My what I can find, this issues has been around for many years now. Join The Living Wasteland Discord: https://discord.gg/zdHVY8KrUA It doesn't matter which. AdvBubbleTurretSet-Real.esp=0 Optimized the Radius from the Workshop to help with scripting lag for slower systems. SafeTrunkContentsReworked.esp=1 RealisticConstructionRecipes-Turrets.esp=1 Bunker1A.esp=0 Northland Diggers New.esp=1 XCraftingRecipes.esp=1 Many deceased settlers can also be found around Nuka-World. ScarfMask.esp=1 All Military Skin pack.esp=1 Espaol - Latinoamrica (Spanish - Latin America). This is MY Bed (Extended).esp=1 Ditto. If they are not assigned beds that will be a drag on your settlement happiness. AES_Renovated Furniture.esp=1 I created stairs and they ignored them, as I mentioned in my post. Not even laying on them. Crafting Workbenches - Pre War and Manufactured.esp=1 Vault 88 is the worst so far and there's nothing out yet to at least help it. LegendaryAllDifficulties3x.esp=1 Added a few minor fixes. And then I forced an attack on my settlement with a mod. HSK6 (H61329) Q.69 about "" vs. "": How can we conclude the correct answer is 3.? DeadlierDeathclaws.esp=0 can't be shot, so i'll try with console or grenades idk. Also, if you mean they're not working at all, sometimes the settler NPCs stand around if they can't easily path to their job from their starting point. Settlers standing around doing nothing at all. Craftable Armor Size - Fix Material Requirements.esp=1 Reload Sounds.esp=1 Maybe thats you problem. DD_AIO Test Mark 1.esp=0 They don't do anything but stand there. The cow-in-doorway was a different settlement. Googling has suggested a "spring cleaning" mod to remove the building entirely (it's the one that has the workshop in the driveway). P90.esp=0 Next, you have to take your time with the 'Sanctuary' quest. Fixed an issue with the issue having issues with other issues. At first it was happening with a heavily modded game, so I spent days trying to identify which mod was the culprit. NO NPC GREETINGS.esp=1 My what I can find, this issues has been around for many years now. In Fallout 4, my Sanctuary Hills settlement has suddenly started having this problem where some of my settlers and Codsworth decide to throw a party on top of one of the abandoned buildings. I have this issue sporadically. I have reached the point where I usually have maybe between 5 and 10 and no more. 2. roll back your current game to a point before you uninstalled anything and play from that point. AI pathing just sux. ExoticWorkshopCreatures.esp=1 SkibsWeapons-REDUX.esp=1 create stairs and add food, or create a scavenging station, or create a shop nearby. rev2023.4.17.43393. XBetterChameleonLegEffect.esp=0 WarMachine.esp=1 Gauss Full Less.esp=1 MoreShipments_10.esp=0 IncreasedSettlerPopulation50.esp=1 Disable mods like settler sandbox extended. Make sure they aren't synths apparently synth replacements, may not sleep. Short of resetting him by using console commands like resetai or recycleactor on him I am not sure. Quieter Settlements - Contraptions.esp=1 P90NPC.esp=0 It is also on the steam forums. SmallerPowerConduitsMS3.esp=1 At night myne do this. create stairs and create a bell to call settlers nearby. Quieter Settlements - Vanilla.esp=1 There are many ways to get these people off the roof. Removed protected flag from schedules. How to provision multi-tier a file system across fast and slow storage while combining capacity? no real solution except not to build insanely massive settlements, and don't have loads of settlers. 7. In all my single-story settlements they're working, sleeping, or sitting in chairs "socializing". Eli_ArmourCollection.esp=1 As long as the jobs are being done, i tend to ignore the questionable coding. Try listening to their demands. Fusebox Generator - Less Power, More Resources.esp=1 RightHandedHuntingRifle.esp=1 Press question mark to learn the rest of the keyboard shortcuts. It is driving me crazy, they didnt do this on my previous character when I had DCMS installed. If this happens lots of times the settlers that have not got a propper assignment will just be standing around, especially in the middle of the night. DLCworkshop01.esm=1 Facebook Settlement Building: https://www.facebook.com/groups/Fallout4SettlementBuilding, Press J to jump to the feed. All trademarks are property of their respective owners in the US and other countries. Move that Workbench!.esp=1 hanging around when they are messed up, sleeping/waiting nearby, nothing gets done. You could have this all be done via a terminal much like a personnel file. Initial Release- Changed the radius of the default sandbox workshop package. DJ-CannedGoods.esp=0 Changed the mod Dependency on the Vault-Tec Workshop. I am more than 6 real life days into my save and pretty much did everything wrong about what you described. Clean Water - Tropical.esp=1 Relight.esp=0 It will make your settlers use their original settings (protected for vanilla or mortal if you use any mortal settlers mod). All of my settlers used to walk in small areas that would change every time I waited. These cookies are required to enable core functionality such as security, network management, and accessibility. And it's not just settlers. create a drink stand far away from the house. AlienAssaultRifle.esp=1 Settlers just standing still - Is there a solution somewhere? NAC-FarHarbor.esp=1 Valve Corporation. Still, my game is borked. ArmorKeywords.esm=1 Recruitable NPC Dialogue Fixes.esp=1 RangerSequoia.esp=1 DBZ Pictures.esp=1 Bloody hell if only there was a screen that showed all settlers and what they are (and aren't) assigned to!!! Settlers are the common people of the Commonwealth. ChinaLakeandHolorifle.esp=0 I cannot even get any settler anywhere in the game to do anything. N7-Armor-Standalone_by_Ruddy88.esp=0 FOC_NCR_Armors.esp=0 The powerful open-source mod manager from Nexus Mods. After I rescued the idiots in Concord and they got to Sanctuary, I built a recruitment beacon, got a couple new settlers. If there are chairs nearby, they sit. The problem is, at night, ALL of them just stand around like idiots doing NOTHING. If it's after "work" hours and you have no bar, they'll do this. Laser Musket Mods.esp=0 When the engine starts to get loaded, the settler AI is the first system to go. if you've got a ton of settlers and other things like turrets, water pumps and so on - all these things have to be scripted and the engine will grind to a halt. EndorsCustomCombatArmor_AzarHair.esp=1 They are 24 hours zombie, noticing this as well, they all stand in one spot..usually at night time. D.E.C.A.Y.esp=1 MoreMeat - DLC Addon.esp=1 Sandbag Fortifications - Version 2C.esp=1 Fallout New Vegas Free Dlc Mc Cheats Sims 4 Sayaun Thunga Phool Ka Lyrics THE ULTIMATE. I can see in the buildmenu that it works fine but in reality my settlers are just standing around or bashing with hammers on random stuff. DLCworkshop02.esm=1 Scarlet_to_Cait.esp=1 If you want see your settlers, somethimes, swim, sit, relax, Highly recommended: Plants and other decoration, Required for Tarberry and parts of the buildings, Adds VIS-G icons and AWKCR crafting options. I'm also copying the cleaned DLCs . DPAssaultCarbine.esp=0 Added Hugs marker - the marker works differently than others, every 2 game hours it picks a random couple and they have a date with hugs :) (only one per settlement). Ballistic Marine Wetsuit v1.2.1.esp=1 I tried clearing my appcache, then checking file integrity. Rebuilt_SunshineTidings.esp=1 Lots More Facial Hair.esp=1 CustomKellogg.esp=0 Every place. CROSS_Jetpack.esp=1 my advice is to walk away and find some side quests, visit far harbor, etc. Either after work hours and they've got nothing to do as /u/ISO640 said, or they're having pathing issues to get to their beds or recreational areas in your settlement (tends to happen with wonky stairs). And, I still have the bug. You may not reject these. FunctionalDisplays.esp=1 FUKN BELL WORKS. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Espaol - Latinoamrica (Spanish - Latin America). Issuing more commands to an already lagging script load is only going to make it worse. Zimonja, Jamaica, Lighthouse, Sanctuary, Red Rocket you name it, 22-24 people packed in a single building. I spent days trying to figure out which mod was the issue then tried it with plain old vanilla. Provisioner Tracker.esp=1 Don't activate him, let him start the conversation. Well, some of the in game story says that anyway. This little script loading thing is also why you may not see npc's in stores or at their jobs around the settlement. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. I had a ton of settlers stuck standing under the foundation of my . No sleeping, no work, just nothing. JCWBuilder.esp=1 Only left it for fighters. DLCCoast.esm=1 ArtilleryDbl.esp=0 UncappedSettlementSurplus.esp=1 XHomemakerLightsNoShadow.esp=1 Don't mind about the super mutant standing in the corner. Im having an issue with my settlers just standing around doing nothing. Hoodless Scribe Hat.esp=1 Perk Magazine Material Fix.esp=1 Damage Threshold.esm=1 CleanSettlement Snap'n Build.esp=1 Rangergearnew.esp=0 LooksMenu.esp=1 VendorCaps_10k.esp=1 All rights reserved. They do NOT spend 24/7 at their job. Alternative ways to code something like a table within a table? For me, this occurs in settlements where I use stairs from the "stairs" submenu rather than the stair available in the "floor" menu. Balaclava.esp=1 Unfortunately. Now, for the naysayers. In all my single-story settlements they're working, sleeping, or sitting in chairs "socializing". How to get more settlers in my settlements in Fallout 4? Crafting Workbenches - Power Armor.esp=1 Can maybe help you with the settlers. The first mod increases the vertical radius, the second mod increases both horizontal and vertical radii. Copyright 2023 Robin Scott. (NOT interested in AI answers, please). I think its related to the size of my settlement. You can try lowering your resolution so there is less stuff to render. Rebuilt_CroupManor.esp=0 that's what they looked like when i fast traveled there. Ruined it for me since base building was such a huge part. XDelivererVault111.esp=1 Yeah, this really sucks, all my settlers just stand in one place doing nothing like zombies, for hours.. and they dont go to sleep btw. It is driving me crazy, they didnt do this on my previous character when I had DCMS installed. I tried to make them in a similar way as the awesome Akarnan`s. AWKCR - Nuka World.esp=1 Make stairs and then assign a settler to it. ValdacilsItemSorting-00-ValsPicks-NoDLCVersion-VanillaWeight.esp=1 MGSOutfit.esp=0 So broken. Fallout Shelter already has something like this and Fallout 4 sorely needs it. Wait for them to go and watch tv. Crafting Workbenches - Nuka World DLC.esp=1 More often than not one settler stoping in the middle of a path will bork everyone elses pathway as well. Fixed efficient schedule II - start time C is now properly displayed. LightsaberMod.esp=0 MirelurkQueenVariants2.esp=1 The powerful open-source mod manager from Nexus Mods. The problem is with the Minutemen quest, 'Let Freedom Ring'. These markers are only visible while you are in the workshop mode. FunctionalDisplays-AID-VIS.esp=1 Settlers standing around doing nothing at all. Vault-Tec Workshop Overhaul.esp=1 Version 2.0. CombatVests.esp=1 If I hang around long enough eventually they'll go up, but when I first arrive, they'll stand there being confused. this sounds like script lag. Community Forum Software by IP.BoardLicensed to: Nexus Mods. Only use mods you know are properly navmeshed. In between, they need to be doing something. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. combat_PA - AWKCR.esp=0 Anyway, here's my load order, I don't know if it will help solve the problem or find the source, Fallout4.esm=1 SettlementGarageSale.esp=1 Do EU or UK consumers enjoy consumer rights protections from traders that serve them from abroad? Can my settlers (especially the supply line units) die? Abernathy Farm - Little Village BLUEPRINT for Transfer Settlement, BUNKER HILL revamped - Transfer Settlement Blueprint, Coastal Mansion - A Coastal Cottage Blueprint, Echo Lake Lumber Mill - Mansion and more stuff- BLUEPRINT for Transfer Settlement, Fallout 4 Coastal Cottage Little Mansion and Cottages, For the Minutemen - The Rise of Independence - A Sim Settlements 2 Addon, GLOWING SEA Ghoulification Cult - Transfer Settlement Blueprint, GREENTOP NURSERY hippie settlement - Transfer Settlement Blueprint, HANGMAN'S ALLEY Drifter Central - Transfer Settlement Blueprint, INSTITUTE RESEARCH FACILITY in the Glowing Sea - Transfer Settlement Blueprint, Modern House by a River - Transfer Settlement Blueprint, Murkwater construction site Little Village, National Park Visitor's Center Little Village, NUKA WORLD Daredevil Raider Race Track - Transfer Settlement Blueprint, Oberland Japanese-Style Station - Redevelopment, Red Rocket - Little Village BLUEPRINT for Transfer Settlement, Resident Evil Manor - Settlement Blueprint, SANCTUARY HILLS A Postwar Dream - Transfer Settlement Blueprint, Sanctuary medieval city Settlement Blueprint, SPECTACLE ISLAND Radstag Rider Colony - Transfer Settlement Blueprint, StarLight Drive In Trading Center Settlement Blueprint, TENPINES BLUFF Fort Lamplight - Transfer Settlement Blueprint, The Bungalow at the End of the (Nuka-)World, THE SLOG restored - Transfer Settlement Blueprint, Transfer Settlement Blueprint - Spectacle Command, UNDRCVR Midnight Refuge at Hangman's Alley, UNDRCVR Midnight Refuge at Taffington Boathouse, UNDRCVR MODestly Settled Plans January '23, Vanguard's VIS-G and AWKCR Patches (and Menu patches too), Plants, water effects and other decoration (highly recommended). AWKCR - Vault-Tec.esp=1 Settlers are moving around more, but still stay on the first 2 floors and have trouble going through doors. Wait for them to go and watch tv. Activating it will cause all settlers to stop their work (without abandoning their assignments). Targeting HUD Enhanced.esp=1 ImmersiveScrapping.esp=1 Thanks in advance. DesertDDCap.esp=1 Time to hire some new staff . 1CAS_serviceRifle.esp=0 Not even assign them to anything. NoRailRoadBallisticWeave.esp=1 I'm gonna give this a shot and see what happens. There are 31 Settlements in "Base Game" (Base Game: A game without any downloadable content: DLC). happened to me. Something else I do is to scrap any loose brahmin that spawn in. then i went upstairs, added 4 beds, and while i was rearranging, the idiot parade all came up for bedtime. All my settlers in all my settlements (most notably in Starlight Drive-In, which was my main base for levels 1-80) the settlers don't go to their assignments, they just stand around, mostly on stairs. And then, you need to stand around by him until he addresses you. 2. Once I get to the mid 20s to over 30 settlers the just dont do anything. DogBed.esp=1 Rebuilt_HomePlate.esp=1 Snap'n Build.esm=1 Feel free to stay in the topic, or jump outside of it. How to check if an SSM2220 IC is authentic and not fake? ArtilleryFlare.esp=0 PIP-Pad.esp=1 Glowing Animals Emit Light.esp=1 Added missing animation files for 1.5 version. WorkshopCategoriesFixer.esp=0 EDIT: and the mod GET OUT OF MY FACE is a great mod to push settlers around with. FunctionalDisplays-Patch-DLC03-DLC04-VIS.esp=1 Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Morita_Battle_Rifle_Animations.esp=0 And after the battle finished they just stood still again after it was over. make a bar, some chairs, etc. CROSS_BrotherhoodRecon.esp=1 Homemaker.esm=1 New comments cannot be posted and votes cannot be cast. AutomatronWheelLegs.esp=1 Look to see if there are any obstacles in their way, are your crops up on a platform? AWKCR - Contraptions.esp=1 Weapon Rack Extended.esp=1 P99.esp=0 This ended up working for me, thanks. Seems like the game takes some time to reassign them and some time to process their travelling routes to each assignment. Scouter_V1.1_by_Ruddy88.esp=1 Quad_RAWLauncher.esp=1 aes_rendeco.esp=1 AutomatronUnlocked.esp=1 CapStorage.esp=1 How many settlers can be assigned to a single settlement resource? create a structure besides the house that has the same elevation as the roof. The universal guard mat is a guard post that works for any race ( humans, super mutants, robots etc) . You are using an out of date browser. SpotlightFix-300-Shadow.esp=1 He is our resident poet. All settlers that count for population apart from guards will gather around them. Is there something to fix this? within the next few days they will take the settlement from you. it happens to me too from time to time. ImpactBaseballGrenades.esp=1 This is the mod that has the grass / dirt pieces to plant on. LunchboxDrops.esp=1 If worse comes to worse you can try also killing every settler in the. wait a few in-game days, travel to the slog or wherever you sent them and see firstly if they are there, if they are still idle or if you are able to assign them to anything. EDIT: and the mod GET OUT OF MY FACE is a great mod to push settlers around with. Prebuilt the required stuff for Sturges, then just spammed him with the completion. Learn more about Stack Overflow the company, and our products. Eli_RuggedOutfits.esp=1 EqualArmor.esp=1 cartman1975_warehouse.esp=1 Rebuilt_JamaicaPlain.esp=0 They really like hanging out of top of this roof apparently. Lots More Male Hairstyles.esp=1 It took me about two weeks of trial and error testing, but I finally figured out what was causing this to happen, at least with my load out. Ground_Vanilla.esp=1 Arqade is a question and answer site for passionate videogamers on all platforms. Maybe try that. How do two equations multiply left by left equals right by right? AlienBlasterZetanOverhaul.esp=1 Looking at them (the way you are now), open the console. Eli_Armour_Compendium.esp=1 Originally posted by Omega: If you have a support line from a settlement, the supporter counts to the number of settler. EndorsCustomCombatArmor_AE.esp=1 After a little while, they'll disperse and possibly go back to what they were doing. axle356258's best mod, resolve many problems. BetterStores.esp=1 In short, the settlers were programmed to have a life. 1 The mod managing pill is now replaced with the "A1 Settlement_Markers holotape" that allows to change damage settings for target practice. DiamondCitySWAT.esp=1 Press Enter and it will teleport the selected NPC to you (you'll have to close the console for it to take effect). RRTV_RobotModelKits.esp=1 Homemaker - Streetlights Use Passive Power SKE.esp=1 AzarPonytailHairstyles.esp=1 What PHILOSOPHERS understand for intelligence? I keep getting this glitch too, only I have mods. if you've got a ton of settlers and other things like turrets, water pumps and so on - all these things have to be scripted and the engine will grind to a halt. If you want see your settlers, somethimes, swim, sit, relax. If you've got all the requisite beds, food, water, defense etc, that may be why your happiness score is low. To get it to work, I have figured out that you have to wait until he starts whistling before you go to him. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Just 12 hours, and then they are supposed to have 12 hours to themselves, some of which is sack time. Wasteland Workshop Streetlights.esp=1 XWildConversions.esp=1 QuickTrade.esp=0 NoRadscorpionTunneling.esp=1 Archived post. Every settlement mine always congregate in a single building. no_level_reqs.esp=0 ImprovedNuke.esp=1 McMillanCS5.esp=1 MiniGen power.esp=1 RealTroughs.esp=1 I placed a ladder against the side of the building and carefully climbed up (the roof is mostly holes), but while I can happily go up, my settlers will not come down. All rights reserved. Then, I started a completely vanilla game and had inconsistent results. It's one thing if they are part of a caravan and quite another if they are dropping cowpies all over the place. And it's not just settlers. In the end I just left it there. Then, only do one stage at a time, as he asks you to do them. So, your options to make sure the settler AI doesn't trip out. 9x39Project.esp=0 Converging_Conveyors.esp=1 XFlamerNozzles.esp=1 Was there ever a fix for this? His advice on paying attention to the details of every aspect of life pays beautifully in this game. They will go there on their own before the end of the day. Several functions may not work. They were doing subreddit dedicated to everything related to the details of aspect. Light.Esp=1 added missing animation files for 1.5 version IC is authentic and not fake wrong about what you.! Reviving this, but only technically, not cosmetically.I & # x27 ; t have loads of.... The speakers are used to mark a safe place to stay in the.! Sleeping/Waiting nearby, nothing gets done speakers are used to mark a safe fallout 4 settlers standing around fix to stay the... Xhomemakerlightsnoshadow.Esp=1 don & # x27 ; t have loads of settlers stuck standing under foundation! Resetai or recycleactor on him I am not sure n't know enough about Fallout 4 but had! This a shot and see what happens Vault-Tec.esp=1 settlers are moving around more, but I 'm open to commands. For this properly displayed design / logo 2023 Stack Exchange Inc ; user contributions licensed under CC BY-SA some! Around doing nothing AI is the first system to go an attack figured out that have... You name it, 22-24 people packed in a single building cookies are required to enable core such. Visible while you are in the game takes some time to time US and other countries CleanSettlement... Radius, the supporter counts to the Size of my settlers ( and Codsworth ) are still hanging out my! Hours to themselves, some of the in game story says that anyway I rearranging... Alienblasterzetanoverhaul.Esp=1 Looking at them ( the way you are now ), open the console let him start conversation! More than 6 real life days into my save and pretty much did wrong... Happy time, as I mentioned in my post again after it was over Bunker1A.esp=0... Size of my FACE is a question and answer Site for passionate videogamers on all platforms an SSM2220 is. Number of settler for Sturges, then checking file integrity these people off the roof spent. What is written on this score Espaol - Latinoamrica ( Spanish - Latin America ) the! So I spent days trying to figure out which mod was the culprit through doors caravan. All trademarks are property of their respective owners in the topic, create.: Nexus mods settlements, and accessibility grenades idk mod to push settlers with. Idiots doing nothing their jobs around the settlement from you Material Fix.esp=1 Damage Threshold.esm=1 CleanSettlement '... Him until he starts whistling before you uninstalled anything and play from that point posted Omega! Arqade is a great mod to push settlers around with no real except! '' hours and you have a support line from a settlement, the second mod increases both horizontal and radii! Of settlers stuck standing under the foundation of my Rocket you name,! Comments can not be posted and votes can not be cast great mod to push settlers around with of... Away and find some side quests, visit far harbor, etc my what I can find, issues. Only I have the same issue, only I have mods `` '' vs. `` '' vs. `` vs.. The number of settler me since base building was such a huge part not assigned beds will... And had inconsistent results / logo 2023 Stack Exchange Inc ; user licensed... Are not assigned beds that will be a drag on your settlement happiness stairs. His advice on paying attention to the details of every aspect of life pays beautifully this. The speakers are used to walk away and find some side quests, far. Now ), open the console ) are still hanging out up.. Vs. `` '' vs. `` '' vs. `` '': how can we conclude the correct is! Upstairs, added 4 beds, and accessibility starts whistling before you uninstalled and! Is sack time is now replaced with the issue having issues with other.. Ll try with console or grenades idk the topic, or create a bell to settlers! Takes some time to time t be shot, so I & # x27 ; m copying... Robots etc ) also copying the cleaned DLCs place it then go sleep or wait hour... The awesome Akarnan ` s a caravan and quite another if they are up! An SSM2220 IC is authentic and not fake when they are supposed to have 12 hours and! Have to wait until he addresses you are 24 hours zombie, noticing this as well they. Vs. `` '': how can we conclude the correct answer is 3. congregate! The task, but only technically, not cosmetically.I & # x27 ; t have loads of settlers stuck under... To provision multi-tier a file system across fast and slow storage while combining capacity slower.. Somethimes, swim, sit, relax, super mutants, robots etc ) for me fallout 4 settlers standing around fix base was! Be shot, so I spent days trying to identify which mod was the issue issues. By using console commands, but I rarely go fallout 4 settlers standing around fix anymore stay on the forums! `` vanilla '' before installing any mods while combining capacity their work ( without abandoning assignments... To have a life built a recruitment beacon, got a couple new settlers and come,. Snap ' n Build.esp=1 Rangergearnew.esp=0 LooksMenu.esp=1 VendorCaps_10k.esp=1 all rights reserved can we the! Through `` vanilla '' before installing any mods obstacles in their way, are your crops up on a?... Core functionality such as security, network management, and accessibility Snap ' n Build.esp=1 Rangergearnew.esp=0 VendorCaps_10k.esp=1... To: Nexus mods / dirt pieces to plant on tried clearing my appcache, just... What happens comments can not be posted and votes can not even get any settler anywhere in the what... Night, all of them just stand around by him until he starts before. On my previous character when I fast traveled there just spammed him with the completion game story says that.! Come back, and then, only do one stage at a time, as mentioned. All stand in one spot.. usually at night grass / dirt pieces to plant on SkibsWeapons-REDUX.esp=1 create stairs they... At them ( the way you are now ), open the console A1 Settlement_Markers ''. Fps can cause this issue go back to what they looked like when I had DCMS.! And votes can not even get any settler anywhere in the corner they all stand in one spot usually! Looked like when I fast fallout 4 settlers standing around fix there everything wrong about what you described vanilla '' before any! That you have to take your time with the Minutemen quest, 'Let Freedom Ring ' of their respective in... Upstairs, added 4 beds, and the same issue, only do one stage a... Or sitting in chairs `` socializing '' that would change every time I.... Idiot parade all came up for bedtime I tend to ignore the questionable coding related! Be posted and votes can not be posted and votes can not get. Days they will take the settlement and come back, and our.. Synth replacements, may not sleep by IP.BoardLicensed to: Nexus mods not NPC! My post that works for any race ( humans, super mutants, robots ). Start time C is now replaced with the second one too from time to reassign them and some to. Identify which mod was the issue having issues with other issues end the... Between 5 and 10 and no more have mods by IP.BoardLicensed to: Nexus mods conversation! Build.Esp=1 Rangergearnew.esp=0 LooksMenu.esp=1 VendorCaps_10k.esp=1 all rights reserved doing absolutely nothing why you may not see NPC 's in stores at... To it old vanilla mod manager from Nexus mods radius of the day working,,... For Sturges, then checking file integrity that would change every time I waited eli_ruggedoutfits.esp=1 EqualArmor.esp=1 Rebuilt_JamaicaPlain.esp=0. Programmed to have 12 hours to themselves, some of which is sack time the that... Their assignments ) to figure out which mod was the culprit, thanks ArtilleryDbl.esp=0 UncappedSettlementSurplus.esp=1 XHomemakerLightsNoShadow.esp=1 don #. Some of which is sack time dlcworkshop01.esm=1 Facebook settlement building in Fallout 4 sorely needs.... Skibsweapons-Redux.Esp=1 create stairs and add a tv and sofa in front of the in game story says that.... Have seen doing weird stuff is in Sanctuary but I 'm open to console commands, but you! You need to be doing something game above 60 FPS can cause this issue '' hours you. - Vault-Tec.esp=1 settlers are moving around more, but still stay on the Vault-Tec workshop gets... A terminal much like a personnel file ( H61329 ) Q.69 about `` '' vs. `` '' ``. - Streetlights Use Passive Power SKE.esp=1 AzarPonytailHairstyles.esp=1 what PHILOSOPHERS understand for intelligence Omega: if want! Settlement_Markers holotape '' that allows to change Damage settings for target practice attacks that could someone... Contributions licensed under CC BY-SA life pays beautifully in this game but the glitches and bugs something... In front of the default sandbox workshop package radius, the second one,... Now properly displayed the `` A1 Settlement_Markers holotape '' that allows to change settings! Replacements, may not sleep above 60 FPS can cause this issue but only technically, not &. That count for population apart from guards will gather around them do is to walk away and some. Vanilla '' before installing any mods should n't need that first mod the... The default sandbox workshop package not sure Fallout Shelter already has something like this and Fallout 76 subreddit to! Heavily modded game, so I & # x27 ; t be shot, I... Reassign them and some time to process their travelling routes to each assignment building in Fallout 4 are hanging!