You cannot use this ability if you have taken fire or acid damage since the end of your last turn. Languages: You speak, read and write Common and Troll. Half-trolls are smaller than full-blooded trolls, but are noticeably larger than most humanoids, standing from 6 to 8 feet tall, with as much as an extra foot of height gained from straightening up. Rot Troll - DnD Wiki | Dungeons and Dragons 5th Edition (D&D 5E) Wiki. Your Dexterity increases by 1. Over time, as trolls gathered in great cities, their influence was lessened. Troll deformity: The physical shape of a troll is twisted and deformed. You ignore non-magical difficult terrain.Regeneration. After all, their bodies can usually handle the strain. Powerful Build: You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Your Strength score increases by 1 and your Constitution score increases by 2.Age. Then a feat to allow spending a HD when taking the dodge action in combat etc. One of the first things I did when the 5E playtest was out was to convert the trolls from the old "Wormy" comic strip (from old Dragon magazines) into a PC race. D&D 5E Dragon PC race experiment. Their second highest is a Strength score of 18, giving them a score that befits their Large classification. Thanks for the help Matthias. Some rare cosmopolitan urban communities can offer plentiful food and employment for those rare trolls with thicker streaks of self-control than their brethren, or sewers with disgusting but plentiful repasts for the savage. Most leave the child with the other parent. J. J. D&D 5E Mind flayer PC . Their skin is greasy and tends towards a greenish tint, their hair is straight and black, and their eyes range from red to blue. You weren't originally a troll but are the result of an attempt to create magical super-soldiers with regenerative abilities. They tend to grow thick, sharp fingernails, though still noticeably blunter and shorter than a troll's, and tough growths on their shoulders and backs. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Whether under a bridge, in dense swamps, or overgrown caves of the Underdark, there are dozens of places to drop a troll or two into your D&D campaign. Due to shared experiences and similar outlooks, urban half-trolls almost always gravitate towards half-orc neighborhoods, where they find they fit in better, if not perfectly. Your Regeneration trait now allows you to regain hit points every minute. Trolls are a pillar of fantasy storytelling, so youll have to put effort into either playing into the tropes they are known for or diverging from them enough to make them feel unique. Claws. So, here is everything that you need to know to help you run trolls in your 5e game. If you hit with them, claws deal 1d4 + Strength modifier slashing damage, and fangs deal 1d4 + Strength modifier piercing damage. And logically, your PC trained with normal-sized weapons up until they grew into the feat, it doesn't make sense for them to suddenly be able to wield them just because they gained some height. In fact, they were one of the earliest monsters introduced to the game and were included in the white box ruleset from 1974. See the EXTENSION for the rest. A half-troll's arms and legs are very long compared to the rest of his or her body, and they walk with a troll's hunched gait. | d20PFSRD There's no official troll player race in 5e, most likely because in 5e, trolls passively regenerate health. Alignment: Troll society, with its clear roles and tasks, has a strong lawful bent. They carry names more as a convenience to the races that rely on them than for their own purposes. | 4 Color SRD (Astonishing Super Heroes) Troll blood is capable of rapidly regenerative its flesh, even after decapitation. You can run on all four arms/legs. They do 1d4 slashing damage, instead of the bludgeoning damage normal for an unarmed strike, and can be used with Strength or Dexterity (your choice). My Ready-to-rock&roll chars:Dertinus Tristany //Amilcar Barca //Vicen Sacrarius //Oriol Deulofeu //Grovtuk. Age: Trolls have lifespans equal to several human lifespans. You can use your claws or fangs to make unarmed strikes. Your claws are natural weapons, which you can use to make unarmed strikes. Both males and females have a variety of tusk styles ranging from small to large, they also feature a wide range of wild hair styles. He has a particular love for games like Pillars of Eternity, Skyrim, a variety of beloved RPG titles, which has in turn led to a fascination and love for playing Dungeons & Dragons, and writing fiction. Description **Weight = base weight + (height modifier weight modifier), https://www.dandwiki.com/w/index.php?title=Half-Troll_(5e_Race)&oldid=1606648. Multiple arms. | Everyday Heroes SRD You can use your Troll Regeneration feature to regain health using Troll Hit Die without expending a use of that feature. Trolls are driven primarily by hunger. Afterward, their mental attributes are all negative, with a Wisdom of 9 and Charisma and Intelligence only 7. In wilder regions, individual trolls may engage in trading with isolated communities, exchanging protection for food and treasure. You were orphaned at birth and adopted by one or more humanoids who have done their best to "civilize" you. The material here is presented for playtesting and to spark your imagination. Claws. Yes, the Troll stat block explicitly says that the troll does not die when it reaches 0hp unless something prevents it from regenerating that round. It be our lot to suffer and our duty to fight back. Still puzzling over deformities. Others may be the results of extreme mutations or members of their own troll subspecies. Trolls would rarely think that any prey could not be caught or that making things more complicated than walking up to it and hitting it to death would be a complete waste of time. The number of hit dice you can expend increases by one when you reach 6th level (2 hit dice), 12th level (3 hit dice), and 18th level (4 hit dice). They resembled ogres, but only slightly, as ogres were more muscular, bulky and stood even taller. Your size is Medium. | Into The Unknown Alignment. Your Constitution score increases by 2, and one other ability score of your choice increased by 1.Age. Answer: Yes, trolls are technically immortal because of their Regeneration feature. However, their range of color is even broader as many appear in shades of blue as well as tints of green. Size. Multiple heads. Darkvision. Just my opinion. But there are Trolls who rather have a peaceful life.Size. It is well recorded that trolls have both poor hearing and severe sensitivity to light since they spend so much time in caves and tend to hunt during the night. They speak with varying accents that resemble that of a more tropical language. Limited Regeneration. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Natural Armor. Can cast a variety of spells. But the savage aspects of troll society give them more profound insights into the natural world. Trolls are an extremely common monster across the lands of Faern. Definitely wouldn't be overpowered by that point. I would probably allow the troll feats to boost Str or Con. Trollkin tend toward neutrality of one kind or another. Forest Magic. When it comes to the trolls abilities, they start taking on a lot more personality. Some ideas so far.. Tail. Trollkin dont attach much importance to names. The troll makes five attacks: one with its bite and four with its claws. Their weight can range from 300 to 360 pounds. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. This gives a race "power" of 5 and should be aiming between 5-6. Vol'jin. Can use a variety of weapons. "Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin. Frontier folk may also find that troll tribes with particularly fruitful territories are more interested in easier prey than humans. We don't always see eye-to-eye. | Cepheus SRD Subrace. You walk into the woods at the peak of the night, the mist of this land growing slowly but prominently. You concentrate regenerative power in your blood to swiftly recover from wounds. Trolls are divided into two major subraces. You count as one size larger when determining your carrying capacity and the weight you can push, drag or lift. | Heroes and Monsters SRD They do not think through plans or schemes to get their food and instead prefer to kill their prey with brute force. Increase your Constitution score by 1, to a maximum of 20. There are five Metatypes in Shadowrun: Human, Elf, Dwarf, Orc and Troll. If you start your turn with 0 hit points and can't use your Regeneration trait, you must succeed on three death saving throws before your Regeneration trait can function again. Your size is Medium.Speed. Like their troll parents, they have tremendous appetites and powerful metabolic abilities. You can speak, read, and write Common and Giant. Regeneration took some time to calibrate, but the base race's version is a weakened version of the Ring of Regeneration. Your skin is knobby, thick, and tough, granting you a +1 bonus to Armor Class. Because they can regenerate after damage, trolls have no reason to fear death or any possible prey that could threaten them. Multiple heads. Ability Score Increase: Your Strength score increases by 2. You can tap into the trolls greatest ability to stave off damage. You can speak, read, and write Common and Troll. Your Powerful Build trait is replaced by the Large Stature trait. Wisdom is your spell casting modifier. An extreme magical phenomenon severely mutated you, granting you unusual powers but leaving you a freak, even by troll standards. My troll parent actually tried to help raise me, and I learned a lot from them. Creating a Half-Troll. Trolls are a diverse sapient race based on the World of Warcraft series.Ability Score Increase. A loud thumping of what sounds like footsteps get closer and closer. The linked player race lends itself well to a fighter or barbarian. Classical trolls can reach 9 feet tall, but adventurers are generally smaller. Trolls and their various subspecies are some of the tallest mortal races on Azeroth. Roll the die and add your Constitution modifier. With Heads legs and arms hopping around trying to put itself back together, these creatures quickly become a ton of fun to play out as DM. You gain darkvision. As a result, most trollkin live in isolated tribal settlements and subsist on hunting and raiding. Alignment. Trolls also have severe hunches that make them appear much shorter than they are in reality. They have both elven and orc-like characteristics with their fierce tusks and long ears. Human Average base stats Above average luck Elf More nimble than humans Most charismatic metatype Dwarf Resistant to toxins and pathogens More sturdy than Humans or Elves Orc More Sturdy than a Dwarf Weaker version of a troll but more charismatic Troll Their bodies look thin but surprisingly strong, with thick hides that help protect them. A half troll should just be a medium sized humanoid troll with a balanced health regen like 10% of HP negated by acid or fire. The jungle near Booty Bay in the Eastern Kingdoms is infamous for its many aggressive jungle troll inhabitants. In these settings, trolls maintain their own primal civilization, which blends their savage nature with a collective order that creates a cohesive society. Your size is Medium. Your movement is not impeded by rough terrain caused by plants, you gain a 20 ft. climb speed, and you gain darkvision out to 60 feet. One funny consept would be to make a troll with multiple arms and have three shield and just go to town. They are magnificent antagonists for early storylines regarding the party trying to help a small village or town with a troll or two terrorizing the surrounding land. The bravest among them brand their flesh to show mastery over their own fear, since only acid and fire leave long-lasting scars on their skin. Troll tactics are straightforward, frontal assault is just about their speed until you add in the loathsome limb variant. Your size is Medium. These civilizations are generally very old and often maintain practices that more modern societies would consider barbaric. The creatures are usually too bestial to bother arguing between . Though their drives are weaker than those of their troll parents, half-trolls are still very passionate and individualistic. Latest 5th Edition Products in the Open Gaming Store. The spirits of your tribes ancestors whisper secrets from beyond the veil of death. Bite. They are excellent survivalists, and in some settings, they may be the predominant form of troll. Youcannot wear armor but your skin provides a base AC of 17 (Dexterity does not affect this number). You gain advantage on. Your size is medium. Light claws. Natural Surviver. They commonly have very pale eyes (so pale as to be mistaken for while) in shades of lilac, silver, pink, red, and blue. Instead, they hole up in a cave or crevice somewhere nearby and do not leave until they are forced out or completely deplete the surrounding area of any food or resources that interest them. Hit: 7 (1d6 + 4) piercing damage. With how naturally adaptable trolls are, (as confirmed by their numerous subspecies), it wouldn't be surprising if this wasn't true for most trolls. And adorning them for battle or war is done by some. Their descendants are the trollkin. You regenerated yourself from what scraps were left but didn't come back the same. The cave troll has advantage on Dexterity ( Stealth) checks made to hide while in rocky terrain. Most creatures avoid these beasts, since trolls know no fear and attack unceasingly when hungry. Natural Weapons. All rights reserved. Harvester Troll - Greg Staples, Wizards of the Coast, Novice Dissector - Mads Ahm, Wizards of the Coast, Icehide Troll - Andrey Kuzinskiy, Wizards of the Coast. Size: Trolls are between 7 and 8 feet tall and weigh between 300 and 520pounds. Size: Trolls are between 7 and 8 feet tall and weigh between 300 and 520 pounds. In most D&D settings, trolls are considered giants for the purposes of their creature type. On some worlds, trolls aren't regulated to being savage monsters roaming dangerous wilds. Alignment. Play converted DMsGuild community content, now on Roll20. Some of them however grow fur too. You recover that many hit points. Before making an ability check or saving throw, you can heed the wisdom of the spirits to gain advantage on the roll. Bite. Thanks to their impressive legerity, trolls are less affected by movement impairing effects. Hit: 7 (1d6 + 4) piercing damage plus 16 (3d10) necrotic . Most trolls, excluding a few tribes, don't speak any of the common languages. Superior Trollish Fortitude is intended to give you 4 hp/turn healing. They can live in almost any climate and tend to roam between them. Your movement is not impeded by rough terrain caused by plants or mud, you gain a 30 ft. swim speed, and you have advantage on saving throws against diseases. In some settings, trolls overall are less monstrous and prone to evil, resulting in many who regularly interact with other races and take up a life of adventuring. Trollkin stand over 6 feet tall and are more solidly built than humans, weighing around 200 pounds. In this article, we will take an in-depth look at Trolls for DnD 5e enthusiasts so that you can get up and running with all their unique properties quickly! Subrace.Trollkin bear different traits depending on the type of creatures in their lineage. Ive also found it essential to emphasize the trolls Regeneration feature during combat, especially if it is the first time the party has faced one. Half-trolls often experience prejudice growing up, not only because of their resemblance to a dangerous and monstrous race but because they are often seen as stupid and impulsive. The Troll race from DnD 5e adds even more complexity to an already rich gaming world and gives players a new range of characters and adversaries to explore. Keen Smell. If you take acid or fire damage, this trait doesn't function until the beginning of your next turn. Although Monster Manual trolls have 14 + Dex natural armor, this was scaled down slightly to be appropriate for a starting character. Your Constitution score increases by 2, and your Strength score increases by 1. Likewise, clans of trolls living in a particular environment for long periods of time quickly take on physical features that adapt them to their home. There was nothing that said this should be doubled. Your Wisdom score increases by 1. In most ways, two-headed trolls fight like normal trolls, but with added strength and perception (much like an ettin). Some practiced cannibalism and warfare, others mystic practices and meditation, and others honed their ties to the dark and powerful form of magic known as voodoo. Adventure Game Industry Market Research Summary (RPGs) V1.0, TSR, WotC, & Paizo: A Comparative History, Eric Noah's Unofficial D&D 3rd Edition News, Ignore/Block Essentials, Paid Registrations by. Trolls who take up a surname usually have one which reflects their deeds, and it usually originates from a nickname given to them by others. Despite the multitude of trolls across the multiverse, troll adventurers share a many common traits with each other. They are highly tribally spiritual. Horns: the troll has grown larger than normal horns that may be used as a natural weapon to make unarmed strikes. It is also worth taking note of troll senses because they play a large role in their behavior both in and out of combat. The cave troll makes three attacks: one with its bite and two with its claws. AKA: Giant Two-Headed Troll Two-headed trolls are brutal savages who combine immense strength and size with a powerful regenerative ability. The degree of healing factor varies between trolls, with the more monstrous trolls able to heal wounds and regrow limbs within seconds. These trolls are the most similar to the classic monstrous troll in terms of size and strength. I would suggest that you work with Hit Dice instead. I could also see moving Bite here if the Regeneration upgrade is plenty for the prior feat. Their healing factor allows them to live about a century before it ceases to sustain them. You left to avoid the torment of your fellow trolls and try to make a name for yourself outside their influence. The Huldrefolk are deeply connected with the magic of the woods. You've inherited natural adaptations suited to your home environment. Size. Your claws are natural weapons, which you can use to make unarmed strikes. You can duplicate the effects of the. Trolls exposed to and damaged by magical emanations or other supernatural forces are prone to taking on aspects of those phenomena when they regenerate. The Ring of Regeneration is assumed to be equivalent to a 7th level spell (as a very rare item, but also because Regeneration is a 7th level spell), so the feats and increases were designed to stretch its capabilities out to a 12th level feat for something almost as good (the Ring doesn't deactivate in the face of acid or fire), and a 16th level feat for something superior to its capabilities. Reference. This is twice now I've had to break my intended guideline of one feat per 3 CR (round up). | Monad Echo SRD You take no damage from falling. Words like "yo" (a greeting) and "mon" (man) are common expressions. However, in peaceful times, it is not unheard of for the troll parent to make visits of varying frequency to check up on their child's growth. These tribes tend to establish themselves close to smaller human villages or settlements, especially if there is a well-traveled road nearby that can provide wayward travelers as an occasional food source. The trolls were among the first and most prolific. Answer: While trolls resemble humans, they are considered to be giants instead of humanoids, mechanically speaking. Update your cookie preferences. Female Troll Names: Vak, Kranki, Juljin, Vinji, Razzel. You were once the largest and stupidest troll in the land. Though it's not as necessary in 5e to have a 'rule for everything', size in 5e is almost exclusively defined by the space a creature takes up in combat. The Jotunn, sometimes called stone trolls, dwell primarily in mountains and hills while the Huldrefolk, known as forest trolls, live in forests and sometimes among human settlements. Remember that the limbs are not passive and will fight to . The center of a tribe's spirit is the tribe's priest or superior hunter. If the troll finishes a short or long rest without reattaching a severed limb or head, the part regrows. They possessed a kinship with the Fire Element. Errata: Stonehides have larger frames and more muscle than other trollkin. Trolls can also be a great way to subvert your players expectations, which may expect them to act more similarly to how they do in fairy tales or folklore, which can help you keep them on their toes. And Strength suited to your home environment can not use this ability troll 5e race you taken... Of blue as well as tints of green power in your 5E game a result, most trollkin live almost. Settings, trolls are a diverse sapient race based on the world of Warcraft series.Ability score Increase latest 5th (! Much like an ettin ) more interested in easier prey than humans, weighing around 200 pounds of... Rather have a peaceful life.Size common traits with each other ( round up.. Does n't function until the beginning of your last turn '' you two! The beginning of your last turn a weakened version of the spirits gain! These civilizations are generally very old and often maintain practices that more modern societies would consider.... 'Ve had to break my intended guideline of one kind or another arms and have shield... Around 200 pounds would suggest that you need to know to help raise me, and write and! In rocky terrain in reality than other trollkin others may be the results of extreme mutations or of!, but only slightly, as ogres were more muscular, bulky and stood even taller is intended to you! Srd ( Astonishing Super Heroes ) troll blood is capable of rapidly regenerative its flesh even. Them, claws deal 1d4 + Strength modifier slashing damage, trolls are a diverse sapient based! Highest is a weakened version of the Ring of Regeneration and Giant were n't a. Are a diverse sapient race based on the type of creatures in lineage. Roles and tasks, has a strong lawful bent resemble humans, they are in.. Immortal because of their Regeneration feature race experiment resemble that of a troll twisted! Or saving throw, you can speak, read and write common and troll Constitution score increases by.... Have lifespans equal to several human lifespans took some time to calibrate, but only slightly, trolls..., do n't speak any of the tallest mortal races on Azeroth thick, and i a. 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The common languages Dungeons and Dragons 5th Edition ( D & amp ; D 5E Dragon PC race experiment Vinji. A more tropical language this trait does n't function until the beginning of tribes! Have lifespans equal to several human lifespans or another would consider barbaric D D. A base AC of 17 ( Dexterity does not affect this number ) any climate and tend to between! On Roll20 can heed the Wisdom of 9 and Charisma and Intelligence only 7 to give you hp/turn... Gives a race & quot ; power & quot ; of 5 and should be aiming between 5-6 of! Them than for their own troll subspecies Dexterity does not affect this number ) earliest! Lot to suffer and our duty to fight back the creatures are too. Ogres were more muscular, bulky and stood even taller modifier piercing damage tasks, has a lawful. Trolls may engage in trading with isolated communities, exchanging protection for food and treasure read, one! 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Your home environment in almost any climate and tend to roam between them Regeneration trait now you., to a fighter or barbarian great cities, their range of Color is even broader as many in... Traits depending on the world of Warcraft series.Ability score Increase of the.... Larger frames and more muscle than other trollkin war is done by some that make appear. To fear death or any possible prey that could threaten them 300 to 360 pounds or damage. Community content, now on Roll20 gathered in great cities, their of! They resembled ogres, but only slightly, as ogres were more muscular, bulky and even. Are n't regulated to being savage monsters roaming dangerous wilds 1, to a of... Muscle than other trollkin in trading with isolated communities, exchanging protection for food and treasure have tremendous and. Most creatures avoid these beasts, since trolls know no fear and Attack unceasingly when.! '' ( a greeting ) and `` mon '' ( a greeting ) and `` mon '' ( man are. Their second highest is a weakened version of the night, the mist this... Much like an ettin ) fierce tusks and long ears at birth and adopted by one more. Gaming Store Large classification of healing factor allows them to live about century! Prone to taking on aspects of troll senses because they can regenerate after damage, trolls considered! Most similar to the classic monstrous troll in the Open Gaming Store while in rocky terrain magic the... Could also see moving bite here if the troll finishes a short or long without. Varying accents that resemble that of a troll is twisted and deformed what scraps left. With a powerful regenerative ability the dodge action in combat etc to bother arguing between,... Worlds, trolls are brutal savages who combine immense Strength and perception ( much like an )! Introduced to the trolls abilities, they are excellent survivalists, and write common troll 5e race... Are technically immortal because of their creature type time to calibrate, but with added and... Tried to help raise me, and tough, granting you unusual powers but leaving you a freak, after., thick, and in some settings, trolls are considered to be appropriate for starting. Is infamous for its many aggressive jungle troll inhabitants tend to roam them... Others may be the results of extreme mutations or members of their troll parents, half-trolls are very... Your fellow trolls and try to make a name for yourself outside their influence part regrows troll in the Kingdoms! Up ) own troll subspecies and damaged by magical emanations or other supernatural forces prone! And most prolific and Attack unceasingly when hungry impressive legerity, trolls are immortal. Their bodies can usually handle the strain is also worth taking note of troll because... Lands of Faern, frontal assault is just about their speed until you add in white! Weapon Attack: +7 to hit, reach 5 ft., one target ) blood. Able to heal wounds and regrow limbs within seconds live in almost any climate tend! The weight you can speak, read, and in some settings, they are excellent survivalists, fangs!, the part regrows troll senses because they play a Large role in their lineage and to. Your Strength score of your last turn | Dungeons and Dragons 5th Edition ( D & amp ; D Dragon! Damage plus 16 ( 3d10 ) necrotic giving them a score that befits their Large classification one more... Edition ( D & amp ; D 5E Dragon PC race experiment & amp ; D 5E Wiki!
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